opengl_learn

Step-by-step introduction to OpenGL
git clone https://0xdd.org/code/opengl_learn.git
Log | Files | Refs | README | LICENSE

commit 580f490d75b1d4cd9ce697e03b851a5030010f0c
parent 3b05886e88115096fb40a21deebc099c7e255b97
Author: David DiPaola <DavidDiPaola@users.noreply.github.com>
Date:   Sat,  6 Oct 2018 08:32:13 -0400

doc: added project description to README

Diffstat:
MREADME | 13++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)

diff --git a/README b/README @@ -1,9 +1,16 @@ # opengl-learn -personal OpenGL (ES 2.0) sandbox +step-by-step introduction to OpenGL (ES 2.0) +## about +legacy OpenGL API calls were avoided, so all examples should represent the "modern" usage of OpenGL and also be easily updated to use more recent versions of OpenGL + +## tips +diff the code between each example to get an idea of what changes were needed to create it. for instance: `diff 00-triangle.c 01-perspective.c` + +## legal code derived from the [opengl-tutorial](http://www.opengl-tutorial.org/) C++ tutorials -opengl-tutorial code is licensed under the WTFPL: http://www.opengl-tutorial.org/download/ +opengl-tutorial code is [licensed](http://www.opengl-tutorial.org/download/) under the WTFPL -this code is licensed under CC0 +this code is licensed under [CC0](https://creativecommons.org/publicdomain/zero/1.0/)